Surprise: Working at Studio Fizbin as an employee has Benefits!
Flexible working hours (32h/week, core-working hours from 09:30h to 15:00h)
We track working hours and convert overtime to free time
Flexibility between home office and working on site in Berlin or Ludwigsburg (residency in Germany is required, except for freelance positions)
You will work on large Triple-I Games, for PC&Consoles.
We hire you to stay. No project-based hiring.
Great working atmosphere and network you can dive into.
Full support for company pension (Betriebsrente) including yearly consulting from insurance partner.
monthly non-cash benefit via exclusive Fizbin credit-card
option for full job-ticket support (public transportation)
⚠️ All employees, including remote workers, must reside in Germany. This does NOT apply for our freelance positions.
You love building cool science fantasy worlds, seeing your characters and creatures come to life? Developing assets for heavily stylized 3D and 2D visuals gets your creative brain going? Being part of a tight team of artists pushing for ground breaking visuals excites you?
Please note, this is a mandatory internship which must be required by your university or any other education program.
Do you have an eye for fast and tight gameplay? Systems design, level design, encounters and balancing are your idea of a good time? You can spend days obsessing about roguelike systems, deck building games and deep action titles? You love being part of a team of game designers, playtesters and level designers?
Please note, this is a mandatory internship which must be required by your university or any other education program.
You love implementing and providing fluid and reliable gameplay mechanics, working closely with the game design team to achieve an exciting game flow for your players?
Please note, this is a mandatory internship which must be required by your university or any other education program.